A downloadable game for Windows and macOS

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Features:

- 3 endings

- 7k~ words

- Original art by me

- Original soundtrack  by me

- My soul

All in a neat little package!


Content warning:

Implications of:

Kidnapping and abduction (Low)

Self-harm and suicide (Medium)

Death or dying (Low)

Violence (Low)


Supporter's artbook contains:

Art from the game + the sketches

Cut content

Extra art and some extra info

Phone and desktop wallpapers

23 Pages total

Follow my socials:

Instagram

Twitter

Support by any means is appreciated but most importantly, enjoy the experience!

StatusReleased
PlatformsWindows, macOS
Release date May 19, 2024
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
Authorfazzypanda
GenreVisual Novel
Made withRen'Py, FL Studio, Clip Studio Paint
Tags2D, artgame, Atmospheric, Exploration, Gothic, Horror, Multiple Endings, Psychological Horror, Surreal
Average sessionAbout a half-hour
LanguagesEnglish
InputsMouse
LinksInstagram, Twitter/X

Download

Download NowName your own price

Click download now to get access to the following files:

Whisper_Of_The_Soul-1.0-pc.zip 84 MB
Whisper_Of_The_Soul-1.0-mac.zip 79 MB
Artbook.zip 37 MB
if you pay $3.33 USD or more

Comments

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creepy

(+1)

I saw this game on Reddit, and I'm quite glad I did. The characters are all wonderfully pessimistic, and sort of hopeless for their world. I found the girl interesting, though I'd have liked to know her a bit better  before reaching the end. The questions are a pretty interesting way to show our character and principles, aswell. The art and music,  along with the creator's great ability for disturbing faces, go perfectly with the creepy atmosphere.

Overall, I'd give this game an 8.5/10. It's a great game to play if you want to be decently spooked, but not completely terrified by the end. 

Oh thank you so much for the comment!

I'm glad you liked the game!

That's a good point about the girl! That ending could have gone for quite a bit longer but  I thought it would have needed many extra bg's to work properly, so I had to cut the corners in order to be able to release this without getting discouraged by the scale of the project.

Thank you for playing!